![]() This is doubly true when their patterns are figured out, and a Fatal Frame is triggered, causing massive damage with multiple shots in quick succession. Between permanent upgrades to weapons and ease of accumulating enough points to purchase a plentiful supply of healing items and ammo, even the toughest enemies fail to stand much of a chance on the normal difficulty. When the player figures out a good flow to combat, the game does develop the problem of becoming almost too easy. It becomes manageable with time and arguably helps keep the tension high, but it can be equally frustrating. While it works during exploratory segments, it can feel disorientating since the camera only sometimes moves with the player character and not others. This is not a new complaint about the game, with the movement criticized for feeling clunky back in 2008. They work fine for the most part, especially in combat with Camera Obscura or Spirit Stone Flashlight prepped and ready to fire, but the movement could have used more fine-tuning. They look fine from afar, but it feels like more could have been done to update them while keeping the original atmosphere as superb as it is.Īnother area where more improvements could have been made is in its controls. Character models look fine and ghost designs are inspired, but seeing the environments up close gives a stark reminder as to how old the game is, looking incredibly pixilated and rough by contemporary standards. The atmosphere does a lot of heavy lifting for the game because despite this being a remaster of Fatal Frame: Mask of the Lunar Eclipse, the visuals look like they did not receive much of an update. It also helps to add a haunting but intimate layer to the environment and given the amount of backtracking the player has to do, having an incredible atmosphere helps keep the game exciting. Hallways with moonlight bleeding through the windows and seeing the moon's reflection in a pool are two examples of how the player is reminded of its presence. Given the moon's importance in the story, it's fitting it holds an undeniable presence whenever exploring a room with open windows or one of the few outdoor areas. What is the best aspect of the game is the atmosphere. Given the lackluster narrative of Fatal Frame: Maiden of Black Water, it is nice to play an entry that has a good story, even if Mask of the Lunar Eclipse is technically an older title in the series. The protagonists are not the most fleshed out in their present-day forms, but reading diary entries written by them, listening to audio recordings they had made, and seeing them come to terms with the moments that affected them most make it easy to grow attached to the central cast. But it is handled in a way that is effective while tying it into its gameplay. Given the protagonists' connection with the island, themes of coming to terms with grief and overcoming trauma can feel pretty on the nose. Players take control of each of these characters at varying points in the story, as they pursue the different truths they are looking for while learning more about the tragedy that befell the island's population. Three girls named Ruka, Misaki, and Madoka visit the haunted Rogetsu Isle to find out the truth behind their mysterious pasts, and following behind them is Choshiro, a detective sent to the island to find them. RELATED: Fatal Frame: Mask of the Lunar Eclipse Reveals Early Purchase Bonus, Creepy Story TrailerĪs far as ghost stories go, the one in Mask of the Lunar Eclipse is straightforward. ![]() ![]() The story is compelling and deals with some heavy themes while dripping in a haunting atmosphere, but some clunky movement controls and a lack of substantial graphical upgrades do little to hide the game's age. ![]() The answer is that, overall, Mask of the Lunar Eclipse is a solid entry in the Fatal Frame series and a great horror game, but not without its issues. Now, everyone curious to play it will get to know how it holds up. A collaborative effort between Koei Tecmo and Goichi Suda's studio Grasshopper Manufacture as well as being published by Nintendo, Fatal Frame: Mask of the Lunar Eclipse was a 2008 Wii exclusive that most fans outside of Japan could only read about, and the few that played it had to know Japanese or install fan patches to understand the story. After about 15 years, Fatal Frame: Mask of the Lunar Eclipse has finally left Japan and is being made available on all modern consoles.
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